CUBEWORKS: Environments

CubeWorks is a VR puzzle game I worked on during my time at TinMoon Studios for Playstation VR and PC. Creating environments to run to spec on Playstation VR was definitely a challenge considering the limits of the hardware, but we were happy with what we were able to achieve. Being part of a small studio team, I was responsible for the art style of the game, as well as creating the environments based around a simple gameplay blockout. I took each level from blockout to completion and created all props, environment pieces and the majority of the textures you see here.

Splines were used for all the cables throughout the levels.

Splines were used for all the cables throughout the levels.

modular kit for the consoles seen throughout the game.

modular kit for the consoles seen throughout the game.