Valley of the Fallen Gods - UE4

Started this off as a cloud and sky study, but naturally it turned into a whole environment.

All the rocks/statues use 3 tiling materials with masks. Figure for size reference.

All the rocks/statues use 3 tiling materials with masks. Figure for size reference.

World Machine and ZBrush for the main background mountain.

World Machine and ZBrush for the main background mountain.

Flowmap for the clouds