Tales of Kenzera: Zau - Architecture/World Building Kits

Hello! Happy I can finally show my work for Tales of Kenzera: Zau, a story focused metroidvania set in an African inspired world. During development, I was responsible for a wide array of tasks such as props, hero assets, materials, world building/set dressing, polish, and planning and creation of multiple modular world building kits such as architecture, rocks, etc.
I also worked in tandem with the tech art/code team to develop the Path Kit which was a Blueprint driven tool used for the main player path in most of the biomes.
This art team is extremely talented, and I don't say that lightly. It was an honor to work alongside all of them. Zau was a team effort and most levels were worked on and had assets created by multiple artists.
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Art Direction:
Micaela Dawn (Art Direction/Concepts) https://www.artstation.com/micaeladawn
Ackeem Durrant (Art Direction/Character Artist) https://www.artstation.com/ackeem

Concept Artists:
Tumo Mere https://www.artstation.com/itstumo
Marie Stephanie Surga https://www.artstation.com/mariste_su
Ibrahim Idris https://www.artstation.com/ibroid

Environment Artists:
Shira Eilan https://www.artstation.com/shira_eilan
KC Warren https://www.artstation.com/kcspacey87
Dominik Uhl (Env Art/Lighting) https://www.artstation.com/hawk33
Marcello De Souza https://www.artstation.com/cello8080
Joe Phillpot https://www.artstation.com/joephillpot
Floyd Billingy https://www.artstation.com/floydleroi
Jody Sargent https://www.artstation.com/jody_sargent

VFX:
Chris Dunham https://www.artstation.com/chrisdunham
Jordan Smee https://www.artstation.com/jordansmee

Portion of the Itshokan Deadlands building kit showcasing examples of what can be built. The full kit was much larger.

Portion of the Itshokan Deadlands building kit showcasing examples of what can be built. The full kit was much larger.

Some of the Deadlands world building kit - Rocks, bones, hot springs all used to help fill out the world.

Some of the Deadlands world building kit - Rocks, bones, hot springs all used to help fill out the world.

Example of what the Deadlands kit can build. 
VFX: Chris Dunham and Jordan Smee

Example of what the Deadlands kit can build.
VFX: Chris Dunham and Jordan Smee

High poly example of one of the main flat rocks.

High poly example of one of the main flat rocks.

Highlands ruins kit - You'd find these Ikakarumban buildings all across Highlands. 
Credit Marcello De Souza for the hanging vines.

Highlands ruins kit - You'd find these Ikakarumban buildings all across Highlands.
Credit Marcello De Souza for the hanging vines.

Woodlands huts kit - Used in the backgrounds to fill out the Woodlands levels.

Woodlands huts kit - Used in the backgrounds to fill out the Woodlands levels.

Roots kit created for the Kikiyaon boss level. 
Environment Art: Joe Phillpot

Roots kit created for the Kikiyaon boss level.
Environment Art: Joe Phillpot